Wow: 3D operating system, Open Croquet

We're getting a demo of Croquet from Julian Lombardi and David Smith of Open Croquet, which is a 3D world. Something like Second Life, but runs P2P.

We have just seen a new world.

Open CroquetYou have just witnessed one of the first public demos of a 3D hyperlink in the system. You can walk from world-to-world. You can collaborate with people in new ways.

Another demo? A 3D spreadsheet that can let you work in 3D space together on numbers with other people.

This is rough, early-adopterish, but once you see this you realize a new kind of computing experience is coming.

See that chess set in the image above? You can move around it. You can spin it. You can zoom toward it. And, if you touch it you are playing chess. All running P2P. No centralized servers needed. It's remarkable. They showed how you could just "step into" a new virtual world. Just move toward something that looks like a window and you "dive into" that Window and are instantly in a new world. In that new world there would be new people, new things to see.

Sometimes I pinch myself at what I get to be among the first human beings to experience.

Wow. I wish I had my video camera. I'm not even doing this thing justice. There's a few more images on my Flickr Feed, including demos of a video link.

This is funded by Alan Kay, by the way. Should tell you something about the vision behind this. The company is Qwaq.

Comments

  1. Robert,

    While a 3D operating system certainly sounds nice how does that improve my working day to day? Does seeing the numbers in 3D format make me decide faster, or in some way make me see insights into those numbers any different than in a 2D format? The breakthorughs that the Excel team showed on Channel9 is something more of what I want to see. Make it easier for me to analyze the data and I do not believe that seeing the data in 3D format will in any way help me do that. Sorry.

    I mean not to give you a hard time but sometimes I wonder if those people who think these things up will try to solve some of the really “hard problems” that Bill Gates mentioned on Channel9. These hard problems are creating a more natural interface. An interface that will naturally understand my voice when prompted. Imagine that interface transferred to other things such as a car. Now how would that change the world? I would imagine quite alot.

    I really like the whole idea of a virtual world though. A place where we all can go to escape and create connections. That is a piece of software that is really going to take off. Although I am sure the folks at LucasArts would disagree since they are having such a hard time with Star Wars Galazies taking off.

    You are lucky in that you get to see the neatest gadgets before any of the public does.

  2. Robert,

    While a 3D operating system certainly sounds nice how does that improve my working day to day? Does seeing the numbers in 3D format make me decide faster, or in some way make me see insights into those numbers any different than in a 2D format? The breakthorughs that the Excel team showed on Channel9 is something more of what I want to see. Make it easier for me to analyze the data and I do not believe that seeing the data in 3D format will in any way help me do that. Sorry.

    I mean not to give you a hard time but sometimes I wonder if those people who think these things up will try to solve some of the really “hard problems” that Bill Gates mentioned on Channel9. These hard problems are creating a more natural interface. An interface that will naturally understand my voice when prompted. Imagine that interface transferred to other things such as a car. Now how would that change the world? I would imagine quite alot.

    I really like the whole idea of a virtual world though. A place where we all can go to escape and create connections. That is a piece of software that is really going to take off. Although I am sure the folks at LucasArts would disagree since they are having such a hard time with Star Wars Galazies taking off.

    You are lucky in that you get to see the neatest gadgets before any of the public does.

  3. Richard: I believe so, yes. But it is a LONG way from being mass market. They showed a spreadsheet with a new kind of chart that, I think does let me see its data in a new way. But, if you focus on that you’d be missing the point. This stuff is a lot bigger deal than just an improved spreadsheet.

    But, we’re years away from having it be a mass market thing. Even though it’ll have some pretty sizeable success in the next five years thanks to things like World of Warcraft and Second Life.

  4. Richard: I believe so, yes. But it is a LONG way from being mass market. They showed a spreadsheet with a new kind of chart that, I think does let me see its data in a new way. But, if you focus on that you’d be missing the point. This stuff is a lot bigger deal than just an improved spreadsheet.

    But, we’re years away from having it be a mass market thing. Even though it’ll have some pretty sizeable success in the next five years thanks to things like World of Warcraft and Second Life.

  5. Yeah, Croquet is pretty damn cool. Which chart was demo’ed? (Out of professional curiosity. Data display is something I spend a lot of time on).

  6. Yeah, Croquet is pretty damn cool. Which chart was demo’ed? (Out of professional curiosity. Data display is something I spend a lot of time on).

  7. Heh, you sound like me when I first discovered VRML in the 90′s. It’s the same as when you rave on and on about Second Life; I’m thinking ‘yup, cybertown’. (http://www.cybertown.com/)

    Back then it was mainly the processor power holding us back, but there was another thing lacking:

    a mouse, keyboard and 2d screen remains a lousy way to interact with a 3d world. ‘salright for a game MAYBE but it is clunky. HMDs are clunky. Solve the 3d interface problem and MS’ll be set for another decade of world domination.

  8. Heh, you sound like me when I first discovered VRML in the 90′s. It’s the same as when you rave on and on about Second Life; I’m thinking ‘yup, cybertown’. (http://www.cybertown.com/)

    Back then it was mainly the processor power holding us back, but there was another thing lacking:

    a mouse, keyboard and 2d screen remains a lousy way to interact with a 3d world. ‘salright for a game MAYBE but it is clunky. HMDs are clunky. Solve the 3d interface problem and MS’ll be set for another decade of world domination.

  9. Robert, I’m pretty sure it doesn’t exist… But, if you find an HD DVD of the movie “Disclosure” get it and pay REAL close attention to the scene where Michael Douglas goes into a VR world, interacts with a file system, retrieve docs, searches, and watches while someone else enters and begins trashing documents.

    We may be closer to that than anyone realizes. VERY cool!

  10. Robert, I’m pretty sure it doesn’t exist… But, if you find an HD DVD of the movie “Disclosure” get it and pay REAL close attention to the scene where Michael Douglas goes into a VR world, interacts with a file system, retrieve docs, searches, and watches while someone else enters and begins trashing documents.

    We may be closer to that than anyone realizes. VERY cool!

  11. @2

    “While a 3D operating system certainly sounds nice how does that improve my working day to day? Does seeing the numbers in 3D format make me decide faster, or in some way make me see insights into those numbers any different than in a 2D format? ”

    What an astonishing lack of vision. What do the numbers represent? Most likely a model that can be rendered. Suppose you have a multivariate function you’re trying to get a grip on. You could build a surface and explore how the surface looks to gain insight into how your number behave.

    Spreadsheets are too abstract – animate your data and make a simulation – then play with it and SEE what happens. Right now computers suck at exploring real world ideas because simulation takes a whole lot of custom programming and is beyond the skills of the average developer much less user.

    Croquet is designed to allow people to create and explore worlds with real physics models and rapid model making and collaboration on the order of the web (Teatime sync protocol).

    Just because you can’t see beyond MS Office doesn’t mean there’s nothing there. I imagine you probably would have asked “Rows and columns? how does that help me do arithmetic like I do with programming now?”

    We don’t know yet. We know that computers suck. Maybe they can suck less. Innovation begets innovation. Lets try it and see.

  12. @2

    “While a 3D operating system certainly sounds nice how does that improve my working day to day? Does seeing the numbers in 3D format make me decide faster, or in some way make me see insights into those numbers any different than in a 2D format? ”

    What an astonishing lack of vision. What do the numbers represent? Most likely a model that can be rendered. Suppose you have a multivariate function you’re trying to get a grip on. You could build a surface and explore how the surface looks to gain insight into how your number behave.

    Spreadsheets are too abstract – animate your data and make a simulation – then play with it and SEE what happens. Right now computers suck at exploring real world ideas because simulation takes a whole lot of custom programming and is beyond the skills of the average developer much less user.

    Croquet is designed to allow people to create and explore worlds with real physics models and rapid model making and collaboration on the order of the web (Teatime sync protocol).

    Just because you can’t see beyond MS Office doesn’t mean there’s nothing there. I imagine you probably would have asked “Rows and columns? how does that help me do arithmetic like I do with programming now?”

    We don’t know yet. We know that computers suck. Maybe they can suck less. Innovation begets innovation. Lets try it and see.

  13. Scoble, while amazing, how would that be efficient as an OS for say a business or something? It to me looks like a game where you can walk around and do things. Maybe I haven’t looked far enough into it yet. Just my 2 cents for now. :)

    Brian

  14. Scoble, while amazing, how would that be efficient as an OS for say a business or something? It to me looks like a game where you can walk around and do things. Maybe I haven’t looked far enough into it yet. Just my 2 cents for now. :)

    Brian

  15. It looks and demos real cool, until you start navigating around in it yourself. Go poke around in Second Life for awhile, then try messing around in Croquet–it’s painful. There’s no denying that it’s sexy, but I think it’s an awful metaphor for several types of computing. Having said that, I think that it could be great for simulations.

  16. It looks and demos real cool, until you start navigating around in it yourself. Go poke around in Second Life for awhile, then try messing around in Croquet–it’s painful. There’s no denying that it’s sexy, but I think it’s an awful metaphor for several types of computing. Having said that, I think that it could be great for simulations.

  17. They show 3d used for collaboration a lot. Is that supposed to be cool? Because I cannot feel for it. For collaboration you can use Groove, or OneNote, or Communicator, or SharePoint, or even Excel’s shared spreadsheets – none requires 3d and all work today.

  18. They show 3d used for collaboration a lot. Is that supposed to be cool? Because I cannot feel for it. For collaboration you can use Groove, or OneNote, or Communicator, or SharePoint, or even Excel’s shared spreadsheets – none requires 3d and all work today.

  19. I’m really glad you found the demo compelling, Robert. I’m hopeful that Croquet might soon be ready for prime time. It has had a long gestation, though – Lisa Rein has a nice writeup of Alan Kay’s demo of an earlier version of the system at the 2003 ETech. (http://www.lisarein.com/alankay/tour.html) I remember being blown away by the demo, but then downloading the system and discovering I couldn’t do very much without learning an enormous amount about the underlying system. I think the product is far more mature than that now, but is still going to require someone – either the existing developers, or another group of geeks – to build some applications on top of the OS… and possibly some middleware as well. (Great to see you, BTW…)

  20. I’m really glad you found the demo compelling, Robert. I’m hopeful that Croquet might soon be ready for prime time. It has had a long gestation, though – Lisa Rein has a nice writeup of Alan Kay’s demo of an earlier version of the system at the 2003 ETech. (http://www.lisarein.com/alankay/tour.html) I remember being blown away by the demo, but then downloading the system and discovering I couldn’t do very much without learning an enormous amount about the underlying system. I think the product is far more mature than that now, but is still going to require someone – either the existing developers, or another group of geeks – to build some applications on top of the OS… and possibly some middleware as well. (Great to see you, BTW…)

  21. This creative work won’t just get left alone! I expect Microsoft to feature built in 3D world within its next operating system!

  22. This creative work won’t just get left alone! I expect Microsoft to feature built in 3D world within its next operating system!

  23. This creative work won’t just get left alone! I expect Microsoft to feature built in 3D world within its next operating system!

  24. 3D operating systems: Old, tried and failed far too many times, not an innovative or productive use of time.

    Peer to peer worlds: THIS is cool. A MMORPG without servers! Local worlds, no downtime, etc. Very sweet.

  25. 3D operating systems: Old, tried and failed far too many times, not an innovative or productive use of time.

    Peer to peer worlds: THIS is cool. A MMORPG without servers! Local worlds, no downtime, etc. Very sweet.

  26. 3D operating systems: Old, tried and failed far too many times, not an innovative or productive use of time.

    Peer to peer worlds: THIS is cool. A MMORPG without servers! Local worlds, no downtime, etc. Very sweet.

  27. Croquet, Squeak, TeaTime — Alan in Wonderland

    Microsoft geek blogger Robert Scoble has just given a blast of publicity to Croquet is an “open source software platform for creating deeply collaborative multi-user online applications,” and it’s built on Squeak and TeaTime. The best guide to the b…

  28. The real technical advantage of Croquet is that it is late bound with messaging to connect everything together … both globally around the internet and between the smallest two instances (with nearly the same technique used at every level in between). Code changes can happen in one world while it is running without restart, then globally replicated without complicated expert distribution processes to other users.

    It’s dynamic, reprogrammable objects all the way down to the VM & OpenGL calls … and even the VM is reprogrammable and can be run as a simulation in the environment. The simulated VM can be exported and compiled if you really wanted to.

    For the user experience, 2nd Life suggests what creativity can be unleashed in collaborative creative environments.

    As businesses focus on improving processes, 3D is a good way of simulate, represent, store, share, and present the cause and effect of changes and improvement to processes – especially when driven by live data generated by the business systems themselves. Not everyone is visual learner/worker but Croquet integrates all four media types (text, auditory, 2D graphics, 3D worlds) in one smooth, deeply integrated, programming/UI environment. Croquet lets people of different learning & memory types and styles to collaborate & create together on a single platform. They work in faster dynamic memory, not in static files. (How many files stay on your hard drive that you know nothing about?)

    Would someone playing World of Warcraft want to switch to sharing text files and spreadsheets of their worlds to control their worlds just because graphics are “not needed for efficiency”? Someone in a simulation can often process more dynamic, real-time, risk assessment, critical information, & decision support information than with just documents and spreadsheets alone.

    Should the military replace all their simulations with spreadsheets because that’s the more efficient way to go? ;-)

  29. The real technical advantage of Croquet is that it is late bound with messaging to connect everything together … both globally around the internet and between the smallest two instances (with nearly the same technique used at every level in between). Code changes can happen in one world while it is running without restart, then globally replicated without complicated expert distribution processes to other users.

    It’s dynamic, reprogrammable objects all the way down to the VM & OpenGL calls … and even the VM is reprogrammable and can be run as a simulation in the environment. The simulated VM can be exported and compiled if you really wanted to.

    For the user experience, 2nd Life suggests what creativity can be unleashed in collaborative creative environments.

    As businesses focus on improving processes, 3D is a good way of simulate, represent, store, share, and present the cause and effect of changes and improvement to processes – especially when driven by live data generated by the business systems themselves. Not everyone is visual learner/worker but Croquet integrates all four media types (text, auditory, 2D graphics, 3D worlds) in one smooth, deeply integrated, programming/UI environment. Croquet lets people of different learning & memory types and styles to collaborate & create together on a single platform. They work in faster dynamic memory, not in static files. (How many files stay on your hard drive that you know nothing about?)

    Would someone playing World of Warcraft want to switch to sharing text files and spreadsheets of their worlds to control their worlds just because graphics are “not needed for efficiency”? Someone in a simulation can often process more dynamic, real-time, risk assessment, critical information, & decision support information than with just documents and spreadsheets alone.

    Should the military replace all their simulations with spreadsheets because that’s the more efficient way to go? ;-)

  30. The real technical advantage of Croquet is that it is late bound with messaging to connect everything together … both globally around the internet and between the smallest two instances (with nearly the same technique used at every level in between). Code changes can happen in one world while it is running without restart, then globally replicated without complicated expert distribution processes to other users.

    It’s dynamic, reprogrammable objects all the way down to the VM & OpenGL calls … and even the VM is reprogrammable and can be run as a simulation in the environment. The simulated VM can be exported and compiled if you really wanted to.

    For the user experience, 2nd Life suggests what creativity can be unleashed in collaborative creative environments.

    As businesses focus on improving processes, 3D is a good way of simulate, represent, store, share, and present the cause and effect of changes and improvement to processes – especially when driven by live data generated by the business systems themselves. Not everyone is visual learner/worker but Croquet integrates all four media types (text, auditory, 2D graphics, 3D worlds) in one smooth, deeply integrated, programming/UI environment. Croquet lets people of different learning & memory types and styles to collaborate & create together on a single platform. They work in faster dynamic memory, not in static files. (How many files stay on your hard drive that you know nothing about?)

    Would someone playing World of Warcraft want to switch to sharing text files and spreadsheets of their worlds to control their worlds just because graphics are “not needed for efficiency”? Someone in a simulation can often process more dynamic, real-time, risk assessment, critical information, & decision support information than with just documents and spreadsheets alone.

    Should the military replace all their simulations with spreadsheets because that’s the more efficient way to go? ;-)

  31. Remember, 3D allows one to infinitely scale perspective without gigantic, nested trees or going from page to page to page to page … to page … to page … t o p a g e … t o …

  32. Remember, 3D allows one to infinitely scale perspective without gigantic, nested trees or going from page to page to page to page … to page … to page … t o p a g e … t o …

  33. Remember, 3D allows one to infinitely scale perspective without gigantic, nested trees or going from page to page to page to page … to page … to page … t o p a g e … t o …

  34. Back from Menlo Park

    Mark Wallace and I just wrapped up the SD Forum and the Metaverse Roadmap events in San Francisco. We have some amazing material in the queue for Metaverse Sessions! We interviewed Reuban Stieger of Millions of Us, Sibley of Electric…

  35. Is Microsoft Headed For 3pointD?

    Microsoft’s Robert Scoble dropped in on the second day of the Metaverse Roadmap to hang out and observe the proceedings — and give John Swords and me a podcast interview, along with his son Patrick, that will soon be up on The Metaverse Ses…

  36. “first public 3d hyperlink”.

    well that was probably done in 1994, so come on; google before you blog people. Or at least look at MS own past activities both in house and public.

    And BTW the first time a “baby” croquet demo was shown publically that i know of, was by Dave, on panel with me, at Macworld Boston 94 (i think..maybe 1993) when it was a sibling of Virtus Walkthrough.An amazing piece of software from the early 90s that offered many VR like realtime for professional design projects, and self running online net applications. Though not as pretty as directx9 rendering today;) The demo that day sounds indentical to your description,links and spreadsheet page and all:)

    For those not invited to see the croquet demo at the “future roadmap” drop by the very public, two years and running http://www.the x3dxperience.com a showcase site for open standards ISO ratified web3d today. and yesterday:) lots of full screen 3d/linked and soon offering MU.- which is also old news in open standards web3d. http://www.Starbasec3.com – 1996 with the AOL- Aslyum launch. Avatars/3d economy/thousands of users etc…. Cybertown-1996 A million users, just no desire to make money as a biz.;) but certainly having as many “fans-users” as Lindens PR has bought them;) maybe more:)

    BTW- in 1996 while in NY, I hosted “Places, not Pages” a rountable forum at SGI. Open/public and “full” of the actual pioneers of web3d technologies. Augmented reality was there presented by NYUs earliest guru and class:), as well as Ester’s 3d guy at the time, Jerry M….:)
    theres alot of good history here folks, and experienced players with more than a decade doing this type of disipline.
    A “current” CNET story is
    nice, but be carefull your’e not just yapping among yourselves in “momentary” PR mode:), you never know whos watching the web. Sorry if this post seems to broad a group of comments
    for just this forums post
    , but Ive been linking to the blogs of this group, and reading all the comments, and thought at least one reply (other than len bullards correct truths/history lessons at cnet) was needed.

    Ive created projects and properties for over a decade using every “web3d” technology offered. Ive created and ran two web3d developer SIGs, NYVRMLSIG,1995-97 and SFWEB3D,2001-2004. Both spoke to hundreds of designers/developers etc. All web3d oriented, so I have a little experience here.

    I really suggest any of you interested in web3d as a future “career” path use Google and search out the past, before you “blog” yourselves into looking silly in the present.;)

    best.
    larry r.
    cube3

  37. “first public 3d hyperlink”.

    well that was probably done in 1994, so come on; google before you blog people. Or at least look at MS own past activities both in house and public.

    And BTW the first time a “baby” croquet demo was shown publically that i know of, was by Dave, on panel with me, at Macworld Boston 94 (i think..maybe 1993) when it was a sibling of Virtus Walkthrough.An amazing piece of software from the early 90s that offered many VR like realtime for professional design projects, and self running online net applications. Though not as pretty as directx9 rendering today;) The demo that day sounds indentical to your description,links and spreadsheet page and all:)

    For those not invited to see the croquet demo at the “future roadmap” drop by the very public, two years and running http://www.the x3dxperience.com a showcase site for open standards ISO ratified web3d today. and yesterday:) lots of full screen 3d/linked and soon offering MU.- which is also old news in open standards web3d. http://www.Starbasec3.com – 1996 with the AOL- Aslyum launch. Avatars/3d economy/thousands of users etc…. Cybertown-1996 A million users, just no desire to make money as a biz.;) but certainly having as many “fans-users” as Lindens PR has bought them;) maybe more:)

    BTW- in 1996 while in NY, I hosted “Places, not Pages” a rountable forum at SGI. Open/public and “full” of the actual pioneers of web3d technologies. Augmented reality was there presented by NYUs earliest guru and class:), as well as Ester’s 3d guy at the time, Jerry M….:)
    theres alot of good history here folks, and experienced players with more than a decade doing this type of disipline.
    A “current” CNET story is
    nice, but be carefull your’e not just yapping among yourselves in “momentary” PR mode:), you never know whos watching the web. Sorry if this post seems to broad a group of comments
    for just this forums post
    , but Ive been linking to the blogs of this group, and reading all the comments, and thought at least one reply (other than len bullards correct truths/history lessons at cnet) was needed.

    Ive created projects and properties for over a decade using every “web3d” technology offered. Ive created and ran two web3d developer SIGs, NYVRMLSIG,1995-97 and SFWEB3D,2001-2004. Both spoke to hundreds of designers/developers etc. All web3d oriented, so I have a little experience here.

    I really suggest any of you interested in web3d as a future “career” path use Google and search out the past, before you “blog” yourselves into looking silly in the present.;)

    best.
    larry r.
    cube3

  38. “first public 3d hyperlink”.

    well that was probably done in 1994, so come on; google before you blog people. Or at least look at MS own past activities both in house and public.

    And BTW the first time a “baby” croquet demo was shown publically that i know of, was by Dave, on panel with me, at Macworld Boston 94 (i think..maybe 1993) when it was a sibling of Virtus Walkthrough.An amazing piece of software from the early 90s that offered many VR like realtime for professional design projects, and self running online net applications. Though not as pretty as directx9 rendering today;) The demo that day sounds indentical to your description,links and spreadsheet page and all:)

    For those not invited to see the croquet demo at the “future roadmap” drop by the very public, two years and running http://www.the x3dxperience.com a showcase site for open standards ISO ratified web3d today. and yesterday:) lots of full screen 3d/linked and soon offering MU.- which is also old news in open standards web3d. http://www.Starbasec3.com – 1996 with the AOL- Aslyum launch. Avatars/3d economy/thousands of users etc…. Cybertown-1996 A million users, just no desire to make money as a biz.;) but certainly having as many “fans-users” as Lindens PR has bought them;) maybe more:)

    BTW- in 1996 while in NY, I hosted “Places, not Pages” a rountable forum at SGI. Open/public and “full” of the actual pioneers of web3d technologies. Augmented reality was there presented by NYUs earliest guru and class:), as well as Ester’s 3d guy at the time, Jerry M….:)
    theres alot of good history here folks, and experienced players with more than a decade doing this type of disipline.
    A “current” CNET story is
    nice, but be carefull your’e not just yapping among yourselves in “momentary” PR mode:), you never know whos watching the web. Sorry if this post seems to broad a group of comments
    for just this forums post
    , but Ive been linking to the blogs of this group, and reading all the comments, and thought at least one reply (other than len bullards correct truths/history lessons at cnet) was needed.

    Ive created projects and properties for over a decade using every “web3d” technology offered. Ive created and ran two web3d developer SIGs, NYVRMLSIG,1995-97 and SFWEB3D,2001-2004. Both spoke to hundreds of designers/developers etc. All web3d oriented, so I have a little experience here.

    I really suggest any of you interested in web3d as a future “career” path use Google and search out the past, before you “blog” yourselves into looking silly in the present.;)

    best.
    larry r.
    cube3

  39. btw- I just hit the homepage of this blog site and read the current blog report. very sorry about your mother. My best thoughts and wishes are with you and your family.

    -larryr

  40. btw- I just hit the homepage of this blog site and read the current blog report. very sorry about your mother. My best thoughts and wishes are with you and your family.

    -larryr

  41. btw- I just hit the homepage of this blog site and read the current blog report. very sorry about your mother. My best thoughts and wishes are with you and your family.

    -larryr

  42. Croquet Gets Its Avatars On

    Mark McCahill at the Croquet-Bento blog sends news that it’s now possible to import avatars and animations designed in the Poser modeling and animation package into Croquet, the open-source, collaborative workspace/OS/virtual world/thinget. McCa…

  43. I remember beeing a young kid dreaming that someday all the cool stuff I watched in movies would be available. Amongs it virtual worlds, where you could live another life, just like you wanted it. We have that now. We even have a virtual economy, creating value from something that physically isn’t there. We are gods, creating entire new worlds.

    But what’s been missing from those virtual worlds if the ability to affect reality. Sure you might make real friends and real money of them but it stops there.

    Maybe The Croquet Project is the beginning of virtual worlds that acctually let’s us play around with reality. WOW! I’ll be following the evolution with excitment!

    André Hedetoft
    Movie-geek
    Blogging about geek porn over at
    http://www.andrehedetoft.com/geekporn

  44. I remember beeing a young kid dreaming that someday all the cool stuff I watched in movies would be available. Amongs it virtual worlds, where you could live another life, just like you wanted it. We have that now. We even have a virtual economy, creating value from something that physically isn’t there. We are gods, creating entire new worlds.

    But what’s been missing from those virtual worlds if the ability to affect reality. Sure you might make real friends and real money of them but it stops there.

    Maybe The Croquet Project is the beginning of virtual worlds that acctually let’s us play around with reality. WOW! I’ll be following the evolution with excitment!

    André Hedetoft
    Movie-geek
    Blogging about geek porn over at
    http://www.andrehedetoft.com/geekporn

  45. I remember beeing a young kid dreaming that someday all the cool stuff I watched in movies would be available. Amongs it virtual worlds, where you could live another life, just like you wanted it. We have that now. We even have a virtual economy, creating value from something that physically isn’t there. We are gods, creating entire new worlds.

    But what’s been missing from those virtual worlds if the ability to affect reality. Sure you might make real friends and real money of them but it stops there.

    Maybe The Croquet Project is the beginning of virtual worlds that acctually let’s us play around with reality. WOW! I’ll be following the evolution with excitment!

    André Hedetoft
    Movie-geek
    Blogging about geek porn over at
    http://www.andrehedetoft.com/geekporn

  46. I think that this kind of protocol subsit more than secondLife… if we thing on the futurem this is the future!… but the state of xperiment today is imposible to think on market or game uses of this tecnologie…

    good work!

  47. I think that this kind of protocol subsit more than secondLife… if we thing on the futurem this is the future!… but the state of xperiment today is imposible to think on market or game uses of this tecnologie…

    good work!

  48. I think that this kind of protocol subsit more than secondLife… if we thing on the futurem this is the future!… but the state of xperiment today is imposible to think on market or game uses of this tecnologie…

    good work!

  49. [...] 70. SNOOPYbrown Zamboni: [19:50] they really did steal the show [with a deep demo] at the roadmap summit [19:50] can i ask everyone interested while we’re all here to join the metaverse roadmap group to get into specific discussions? [19:51] i think we may turn the sl future salon towards that purpose specifically [19:51] every one of those questions is so rich and deep they’re hard to touch here [...]

  50. For the people asking about how a 3d operating system will help them in business tasks.

    Ease of use and comfort. It’s a visual representation of an environment we already know. You move, you see, you touch, you do. We as humans were not meant to sit in front of a computer screen for 8-10 hours at a time. It creates an anxiety that hinders efficiency. If you can create a visual setting that eliminates that anxiety, the potential workload of your employees can be increased without adding stress.

  51. For the people asking about how a 3d operating system will help them in business tasks.

    Ease of use and comfort. It’s a visual representation of an environment we already know. You move, you see, you touch, you do. We as humans were not meant to sit in front of a computer screen for 8-10 hours at a time. It creates an anxiety that hinders efficiency. If you can create a visual setting that eliminates that anxiety, the potential workload of your employees can be increased without adding stress.

  52. For the people asking about how a 3d operating system will help them in business tasks.

    Ease of use and comfort. It’s a visual representation of an environment we already know. You move, you see, you touch, you do. We as humans were not meant to sit in front of a computer screen for 8-10 hours at a time. It creates an anxiety that hinders efficiency. If you can create a visual setting that eliminates that anxiety, the potential workload of your employees can be increased without adding stress.

  53. This is an excellent piece of work. Amazing graphics performance. We have a commercial 3D visual collaboration solution called VCollab whose technology overview is available at the following link.

    http://www.vcollab.com/ceoperspective.html

    We need more thinking on how to use Croquet for industrial applications. We would definitely explore ways of using Croquet to help our customers in design collaboration.

  54. This is an excellent piece of work. Amazing graphics performance. We have a commercial 3D visual collaboration solution called VCollab whose technology overview is available at the following link.

    http://www.vcollab.com/ceoperspective.html

    We need more thinking on how to use Croquet for industrial applications. We would definitely explore ways of using Croquet to help our customers in design collaboration.

  55. This is an excellent piece of work. Amazing graphics performance. We have a commercial 3D visual collaboration solution called VCollab whose technology overview is available at the following link.

    http://www.vcollab.com/ceoperspective.html

    We need more thinking on how to use Croquet for industrial applications. We would definitely explore ways of using Croquet to help our customers in design collaboration.