Microsoft Zune in depth

Last time I was at Microsoft I met with the Zune team and got this in-depth look at Zune (the iPod competitor).

I have some strong thoughts on Zune, but I want to keep them to myself until tomorrow. It’s better for you to just watch the video and give your two cents first.

What do you think now that you’ve had a good chance to hear from the Zune team? I asked all the hard question in this interview.

96 thoughts on “Microsoft Zune in depth

  1. I am pretty excited about the Zune but not because of this guy. I actually wanted to buy one MORE before I heard this waste of space babble. A complete lack of a sense of humor and a completely monotone voice makes me want to buy an Ipod. Somebody fire this guy!

  2. I am pretty excited about the Zune but not because of this guy. I actually wanted to buy one MORE before I heard this waste of space babble. A complete lack of a sense of humor and a completely monotone voice makes me want to buy an Ipod. Somebody fire this guy!

  3. ROFL WITH Goebbels. What he is saying ain’t pretty, but it is largely true. Back when I was reporter when you applied for a job at a different newspaper, you would be sent at least a week’s worth of that paper’s content and told to critique it. He would be great at that. Scare the hell out of an M.E., though.

    Tough house, eh, Robert? And, yes, we can make a wager about whether Podtech will still exist in November 2007. Your brother or Rory can act as intermediary.

  4. ROFL WITH Goebbels. What he is saying ain’t pretty, but it is largely true. Back when I was reporter when you applied for a job at a different newspaper, you would be sent at least a week’s worth of that paper’s content and told to critique it. He would be great at that. Scare the hell out of an M.E., though.

    Tough house, eh, Robert? And, yes, we can make a wager about whether Podtech will still exist in November 2007. Your brother or Rory can act as intermediary.

  5. @23. Niche marketing. That’s great! Hope it works out for you. I’m sure your sponsors appreciate your company’s desire to reach as few people as possible.

  6. @23. Niche marketing. That’s great! Hope it works out for you. I’m sure your sponsors appreciate your company’s desire to reach as few people as possible.

  7. I’ll also give my predictions. In 3 years, it will hardly be making money if at all. It will have 5% marketshare at best. It will actually make the also rans look more attractive as devices, despite hurting their manufacturers’ bottomline. MS will actually release some decent software though with some cool new features, but users will be plagued by confusion for years over whether or not they are supposed to use WMP or Zune Software (great f’in name). Microsoft will do a horrible job managing their catalog of content: lagging in TV, movies, and other areas. They will expect better treatment from studios despite their lack of expertise in the field, lack of volume and market power, and commitment to a particular direction. MS will actually further limit the Zune in future updates as much as they expand features because of privacy/security concerns, the affects on battery, and the objections of copyright holders. Games will go undeveloped for more than 2 years despite the claims of an XBox heritage, and PIM apps will be missed. The Zune Software will be hampered by Microsoft’s attempts to chase Google as much as Apple when they incorporate advertising and/or other links to their disjointed family of purchased or internally developed competing social apps, blog tools, XBox services, etc… Despite claims of many devices, a Nano competitor will not be released for more than a year because of their inability to miniaturize the necessary components down to an attractive, competitive size. After 5 years, they establish a firm spot in the market (maybe 10%), not because of any true success but rather the failure of Creative, Samsung, and others. Apple will use Zune in any attempts to attack them legally, either with respect to monopoly or fair use. (And, ultimately, Zune poses a better parallel to the MS Antitrust case than the iPod does: create a platform, let others build on this platform, learn from others, replace them, and lock them out, try to gain marketshare…) and ultimately, if by some miracle they do rapidly gain marketshare from Creative or Real or Urge or Napster or whomever, such an antitrust claim will be brought against Zune (not for having a monopoly but for attempting to acquire one through anticompetitive means). Financially, all of this has little impact on Microsoft, but the apparent failure of Zune, the lack of focus, leads MS stockholders and/or insiders to oust Ballmer. Apple’s iPhone strategy takes 3-5 years to blossom, but shows greater integration than MS can provide with existing smartphones, DAPs, XBoxes, and Windows… making it apparent that the Zune was a boutique project primarily composed of marketers and music geeks, with the real guts of the project outsourced, and completely lacking in true integration with the WMP or mobility teams, that it was an attempt to distract from their media failures and an attempt to hurt their competitors (rather than an attempt to improve their own strategy significantly). This is my 3 to 5 year prediction. After 5 years, they do another upheaval and redevelop a new media strategy, trying to salvage whatever they can, claiming that PlaysForSure and Zune were both successes.

  8. I’ll also give my predictions. In 3 years, it will hardly be making money if at all. It will have 5% marketshare at best. It will actually make the also rans look more attractive as devices, despite hurting their manufacturers’ bottomline. MS will actually release some decent software though with some cool new features, but users will be plagued by confusion for years over whether or not they are supposed to use WMP or Zune Software (great f’in name). Microsoft will do a horrible job managing their catalog of content: lagging in TV, movies, and other areas. They will expect better treatment from studios despite their lack of expertise in the field, lack of volume and market power, and commitment to a particular direction. MS will actually further limit the Zune in future updates as much as they expand features because of privacy/security concerns, the affects on battery, and the objections of copyright holders. Games will go undeveloped for more than 2 years despite the claims of an XBox heritage, and PIM apps will be missed. The Zune Software will be hampered by Microsoft’s attempts to chase Google as much as Apple when they incorporate advertising and/or other links to their disjointed family of purchased or internally developed competing social apps, blog tools, XBox services, etc… Despite claims of many devices, a Nano competitor will not be released for more than a year because of their inability to miniaturize the necessary components down to an attractive, competitive size. After 5 years, they establish a firm spot in the market (maybe 10%), not because of any true success but rather the failure of Creative, Samsung, and others. Apple will use Zune in any attempts to attack them legally, either with respect to monopoly or fair use. (And, ultimately, Zune poses a better parallel to the MS Antitrust case than the iPod does: create a platform, let others build on this platform, learn from others, replace them, and lock them out, try to gain marketshare…) and ultimately, if by some miracle they do rapidly gain marketshare from Creative or Real or Urge or Napster or whomever, such an antitrust claim will be brought against Zune (not for having a monopoly but for attempting to acquire one through anticompetitive means). Financially, all of this has little impact on Microsoft, but the apparent failure of Zune, the lack of focus, leads MS stockholders and/or insiders to oust Ballmer. Apple’s iPhone strategy takes 3-5 years to blossom, but shows greater integration than MS can provide with existing smartphones, DAPs, XBoxes, and Windows… making it apparent that the Zune was a boutique project primarily composed of marketers and music geeks, with the real guts of the project outsourced, and completely lacking in true integration with the WMP or mobility teams, that it was an attempt to distract from their media failures and an attempt to hurt their competitors (rather than an attempt to improve their own strategy significantly). This is my 3 to 5 year prediction. After 5 years, they do another upheaval and redevelop a new media strategy, trying to salvage whatever they can, claiming that PlaysForSure and Zune were both successes.

  9. I’m left with a few key takeaways. First, the lack of colors/styles could be a problem. Brown, black and white seem pretty weak. Of course, the main competitor has had, or the most part, even fewer.

    I like the larger screen size. Being able to customize the background with your phots will be cool.

    Full album art is alright; yet doesn’t excite me. However, this might be something that goes well with the target demographic.

    Photos and video will be much better on this device than on an iPod. The shifting screen/landscape mode is ok; not exciting, but cool. I like jumping to landscape on my iPaq. I don’t do so often, but there are times that it’s really helpful.

    I don’t know if I the Zune to Zune thing is something I want. I can see some clown inventing a virus that propogates with this. This could be a popular feature. I’m glad that the file must be “accepted.”

    Can’t import stuff from the other WMP stores? That’s going to hack some folks off, and prevent sales.

    To all the folks complaining about Matt’s personality; he’s the project manager, not a marketer (yeah, that shines through). Cut the chap a bit of slack.

    Will the Zune be a smash hit? I’m not sure, but I’m not getting the “wow” factor. Quite a few nice features, even a few great ones, but I’m still not seeing anything amazing. I guess we’ll see.

  10. I’m left with a few key takeaways. First, the lack of colors/styles could be a problem. Brown, black and white seem pretty weak. Of course, the main competitor has had, or the most part, even fewer.

    I like the larger screen size. Being able to customize the background with your phots will be cool.

    Full album art is alright; yet doesn’t excite me. However, this might be something that goes well with the target demographic.

    Photos and video will be much better on this device than on an iPod. The shifting screen/landscape mode is ok; not exciting, but cool. I like jumping to landscape on my iPaq. I don’t do so often, but there are times that it’s really helpful.

    I don’t know if I the Zune to Zune thing is something I want. I can see some clown inventing a virus that propogates with this. This could be a popular feature. I’m glad that the file must be “accepted.”

    Can’t import stuff from the other WMP stores? That’s going to hack some folks off, and prevent sales.

    To all the folks complaining about Matt’s personality; he’s the project manager, not a marketer (yeah, that shines through). Cut the chap a bit of slack.

    Will the Zune be a smash hit? I’m not sure, but I’m not getting the “wow” factor. Quite a few nice features, even a few great ones, but I’m still not seeing anything amazing. I guess we’ll see.

  11. So far it seems like a weak, fluffball interview. Where are the hard questions?

    1. You say something like: “It appears that this is intended to compete with some other company…” and lead him to what HE wants to say. Why didn’t you ask: “Why are you abandoning your 4 year strategy? Are you competing with your partners or that other company?”

    2. You say: “I notice that you are using a different color than that other company”; why didn’t you ask: “If you are trying to be original with this brown thing, why are you copying the “other company” with white and black?”

    3. You say: “I notice it’s got a bigger screen than that other company” (Real tough interview: you are afraid to mention the competition so far…) Why didn’t you ask: Doesn’t a bigger screen at the same pixel dimensions mean that it’s a lower quality screen with poor image quality? Why did you decide on that trade off?”

    4. You say: “How does that control work, it looks round….” (Yeah, a question that we all already know the answer to is a hard one.) Why didn’t you ask: “If you think the D-pad is superior navigation, why did you mask it behind a wheel-like button? Isn’t that poor design? Isn’t it obvious what you are trying to suggest here?”

    5. When he doesn’t know the rez of the video, why don’t you ask: “How can you not know the resolution of your OWN demo?!”

    6. When he says: “We aren’t the XBox team, we are the Zune team”, why don’t you ask: “So why do you claim to have the expertise and experiences of the XBox team if you are completely distinct from it?”

    7. Why is it “an interesting point” that the Zune has upgradeable firmware when almost every DAP has had it for 4 years now? Are you propping him up?

    8. When he says future features are dependent on getting the product into users hands and waiting for feedback, why don’t you ask him: “Hasn’t this market existed for over five years? Don’t most of these ‘future’ features already exist in other products? What is this R&D you have been doing for a year if you still don’t know what the customer wants”?

    9. When he can’t find another Zune device, why do you say “okay” (I’ll wait for you to find another one) instead of asking “If Zune is so much about community, if everyone is wandering around open spaces and loves playing music and sharing it, why can’t you find another device in a wired building dedicated to the Zune?”

    10. When he says it takes fifteen seconds, why didn’t you say, “I just saw you navigate to the first song and click through 3 screens and that took about 8 seconds, NOT finding any devices took 3 seconds, then the device gets prompted and the transfer must be accepted which would probably take at least 15 seconds in itself… so really, your claim of 15 seconds is probably pretty idealistic (or rather absurd), isn’t it?”

    11. When he walks away to get another one, why didn’t you ask: “Weren’t you prepared for this? Why do you have that rather expensive case with 2 empty slots? Isn’t it kind of unprofessional to enter this interview to talk about sharing without having another discoverable device?”

    12. When he says, “I don’t have our other device to show you” (exact quote), why don’t you ask: “Seriously, you only have 2 Zunes in this entire office? Really? And you don’t even have those 2?”

    13. When he explains that your “parental controls” are limited to just wireless on/off (in terms of sharing), why don’t you say: “That’s not what is commonly known as parental controls, where the control is specific to types of content, is it? That’s just turning it completely on or off.”

    14. When he claims “Zune” is a part of the common vernacular, how can you let that stand. Shouldn’t that prompt the question: “Do you really believe that people have not only accepted the name “Zune” but it is now a part of the vernacular? Are you trying to make me laugh?”

    15. Since we’ve had the discussion here that clearly a sub does not allow you to listen to an infinite amount of music, why do you prop him up with an absurd claim and probably the biggest failing advertisement of Super Bowl history a couple of years ago (Napsters silly claim of a million songs for 15 dollars)? I thought you were being tough, asking hard questions…

    16. When he claims that importing from other sources is something that doesn’t exist in the market, why don’t you ask: “Do you know this market at all? Other software/devices can import playlists, ratings, art, etc.. In fact, they have for a while now.”

    17. “Do I get any music on the device…?” Wow, that’s a hard question!!! Were you reading from the Zune box or his list of talking points?

    18. When he says, “The radio has the ability to flip through stations…”, why don’t you ask, “Really, is that what a RADIO is? It’s not just ONE station?”

    19. When he says, “we certainly could look at adding that feature in the future” for about the 30th time, why don’t you ask, “Why haven’t you looked at any of these features in the PRESENT?”

    20. Boy, didn’t see that XBox question coming… He lit up for the first time in the entire interview… His eyes were saying, “Thank God you’ve finally mentioned something that is concrete, everyone knows about, and everyone agrees is good. I like answering the questions that are easy, I know the answer to, and I’m allowed to answer without nonsensical marketing bullsh!t.” But why don’t you ask, “Why is it a ‘CORD THING’? Why can’t I utilize the WiFi that is supposed to be a differentiating feature in both products?”

    21. When he claims that the resolution limitations aren’t “limitations but OPTIMIZATIONS”, why didn’t you call him on that?

    22. Why do you claim that it’s lighter than the “competitor’s product” when you know that that is not true? How is making a false statement that benefits him asking a tough question?

    23. When he clearly tells you that podcast syncing must be performed by other software, why do you instantly and fortuitously misinterpret this as the Zune player and/or software doing the syncing when he clearly says this is not so, allowing him to then meander on talking about how the Zune will auto sync content it can autosync? This is supposed to be an informing interview, not a confusing, misrepresenting advertisement for Zune, isn’t it?

    24. (Yay, you finally said the dirty word.) Why do you pretend that you can’t use third party headphones with “the other product from the competitor”. Why don’t you ask, “Are your headphones as good as these third party headphones so I don’t have to buy another set?” (You really have to do something about that spastic laughter directly into the mic, btw.)

    25. You spend the last 2 minutes talking about the Microsoft Advertising video and spastically laughing; is this a “hard question”?

    As I see it, you didn’t ask any of the significant hard questions. And your interview does not appear to be for “smart people.” I can think of many, many hard questions. Primarily centered around a key topic that EVERYONE else thinks about and would ask about. I’ll give you a hint since you appear to be the only person unaware of it: it’s three words but one word, it’s a killer but it’s dead.

    “ALL THE HARD QUESTIONS”, my ass. You asked 2 or 3 minorly difficult questions that Microsoft has already prepared its marketing speak and/or evasions for. The rest was fluff.

  12. So far it seems like a weak, fluffball interview. Where are the hard questions?

    1. You say something like: “It appears that this is intended to compete with some other company…” and lead him to what HE wants to say. Why didn’t you ask: “Why are you abandoning your 4 year strategy? Are you competing with your partners or that other company?”

    2. You say: “I notice that you are using a different color than that other company”; why didn’t you ask: “If you are trying to be original with this brown thing, why are you copying the “other company” with white and black?”

    3. You say: “I notice it’s got a bigger screen than that other company” (Real tough interview: you are afraid to mention the competition so far…) Why didn’t you ask: Doesn’t a bigger screen at the same pixel dimensions mean that it’s a lower quality screen with poor image quality? Why did you decide on that trade off?”

    4. You say: “How does that control work, it looks round….” (Yeah, a question that we all already know the answer to is a hard one.) Why didn’t you ask: “If you think the D-pad is superior navigation, why did you mask it behind a wheel-like button? Isn’t that poor design? Isn’t it obvious what you are trying to suggest here?”

    5. When he doesn’t know the rez of the video, why don’t you ask: “How can you not know the resolution of your OWN demo?!”

    6. When he says: “We aren’t the XBox team, we are the Zune team”, why don’t you ask: “So why do you claim to have the expertise and experiences of the XBox team if you are completely distinct from it?”

    7. Why is it “an interesting point” that the Zune has upgradeable firmware when almost every DAP has had it for 4 years now? Are you propping him up?

    8. When he says future features are dependent on getting the product into users hands and waiting for feedback, why don’t you ask him: “Hasn’t this market existed for over five years? Don’t most of these ‘future’ features already exist in other products? What is this R&D you have been doing for a year if you still don’t know what the customer wants”?

    9. When he can’t find another Zune device, why do you say “okay” (I’ll wait for you to find another one) instead of asking “If Zune is so much about community, if everyone is wandering around open spaces and loves playing music and sharing it, why can’t you find another device in a wired building dedicated to the Zune?”

    10. When he says it takes fifteen seconds, why didn’t you say, “I just saw you navigate to the first song and click through 3 screens and that took about 8 seconds, NOT finding any devices took 3 seconds, then the device gets prompted and the transfer must be accepted which would probably take at least 15 seconds in itself… so really, your claim of 15 seconds is probably pretty idealistic (or rather absurd), isn’t it?”

    11. When he walks away to get another one, why didn’t you ask: “Weren’t you prepared for this? Why do you have that rather expensive case with 2 empty slots? Isn’t it kind of unprofessional to enter this interview to talk about sharing without having another discoverable device?”

    12. When he says, “I don’t have our other device to show you” (exact quote), why don’t you ask: “Seriously, you only have 2 Zunes in this entire office? Really? And you don’t even have those 2?”

    13. When he explains that your “parental controls” are limited to just wireless on/off (in terms of sharing), why don’t you say: “That’s not what is commonly known as parental controls, where the control is specific to types of content, is it? That’s just turning it completely on or off.”

    14. When he claims “Zune” is a part of the common vernacular, how can you let that stand. Shouldn’t that prompt the question: “Do you really believe that people have not only accepted the name “Zune” but it is now a part of the vernacular? Are you trying to make me laugh?”

    15. Since we’ve had the discussion here that clearly a sub does not allow you to listen to an infinite amount of music, why do you prop him up with an absurd claim and probably the biggest failing advertisement of Super Bowl history a couple of years ago (Napsters silly claim of a million songs for 15 dollars)? I thought you were being tough, asking hard questions…

    16. When he claims that importing from other sources is something that doesn’t exist in the market, why don’t you ask: “Do you know this market at all? Other software/devices can import playlists, ratings, art, etc.. In fact, they have for a while now.”

    17. “Do I get any music on the device…?” Wow, that’s a hard question!!! Were you reading from the Zune box or his list of talking points?

    18. When he says, “The radio has the ability to flip through stations…”, why don’t you ask, “Really, is that what a RADIO is? It’s not just ONE station?”

    19. When he says, “we certainly could look at adding that feature in the future” for about the 30th time, why don’t you ask, “Why haven’t you looked at any of these features in the PRESENT?”

    20. Boy, didn’t see that XBox question coming… He lit up for the first time in the entire interview… His eyes were saying, “Thank God you’ve finally mentioned something that is concrete, everyone knows about, and everyone agrees is good. I like answering the questions that are easy, I know the answer to, and I’m allowed to answer without nonsensical marketing bullsh!t.” But why don’t you ask, “Why is it a ‘CORD THING’? Why can’t I utilize the WiFi that is supposed to be a differentiating feature in both products?”

    21. When he claims that the resolution limitations aren’t “limitations but OPTIMIZATIONS”, why didn’t you call him on that?

    22. Why do you claim that it’s lighter than the “competitor’s product” when you know that that is not true? How is making a false statement that benefits him asking a tough question?

    23. When he clearly tells you that podcast syncing must be performed by other software, why do you instantly and fortuitously misinterpret this as the Zune player and/or software doing the syncing when he clearly says this is not so, allowing him to then meander on talking about how the Zune will auto sync content it can autosync? This is supposed to be an informing interview, not a confusing, misrepresenting advertisement for Zune, isn’t it?

    24. (Yay, you finally said the dirty word.) Why do you pretend that you can’t use third party headphones with “the other product from the competitor”. Why don’t you ask, “Are your headphones as good as these third party headphones so I don’t have to buy another set?” (You really have to do something about that spastic laughter directly into the mic, btw.)

    25. You spend the last 2 minutes talking about the Microsoft Advertising video and spastically laughing; is this a “hard question”?

    As I see it, you didn’t ask any of the significant hard questions. And your interview does not appear to be for “smart people.” I can think of many, many hard questions. Primarily centered around a key topic that EVERYONE else thinks about and would ask about. I’ll give you a hint since you appear to be the only person unaware of it: it’s three words but one word, it’s a killer but it’s dead.

    “ALL THE HARD QUESTIONS”, my ass. You asked 2 or 3 minorly difficult questions that Microsoft has already prepared its marketing speak and/or evasions for. The rest was fluff.

  13. “If video becomes important to people in the future ..”

    What The!!! Has this guy heard of YouTube? Man alive, who made the decision to not give some time to the sharing of video?

    I guess there might be some other issues than this guy mentioned .. but seriously.

  14. “If video becomes important to people in the future ..”

    What The!!! Has this guy heard of YouTube? Man alive, who made the decision to not give some time to the sharing of video?

    I guess there might be some other issues than this guy mentioned .. but seriously.

  15. I got the opportunity to see a few Zune(s)? in action at the Educause 2006 conference. 2 things really struck me. First was the ring that looked like the iPod scroll wheel. Since it functions more like up-down-left-right buttons and doesn’t scroll at all, it’s very frustrating for current iPod junkies. Second thing that struck me was the principle Microsoft used when they developed it. I think that they were on track when they focused on getting the “community” aspect of the Zune right first, but I think that they’re really locked in to the premise of the end-user as a consumer and not as a content creator. The ad-hoc wireless access point is great, the awareness of other Zune devices is great, but the fact that the only distribution is the “sample and then buy later” model is where Microsoft really distinguishes themselves from Apple.
    You can’t give someone an audio or video file that you’ve created via the device (without the DRM applying). You can’t subscribe to podcasts via the Zune desktop client (or the device). You can’t share playlists over your LAN like you can with iTunes (which is very popular in residence halls, for one thing). “Community” basically seems to mean sending someone a song that they can listen to for up to 3 times… flag it, and then go to Microsoft’s store to buy it. I don’t know if there was similar restrictions placed on sharing photos or if it was possible at all with video.
    I was very impressed and disappointed all at the same time.

  16. I got the opportunity to see a few Zune(s)? in action at the Educause 2006 conference. 2 things really struck me. First was the ring that looked like the iPod scroll wheel. Since it functions more like up-down-left-right buttons and doesn’t scroll at all, it’s very frustrating for current iPod junkies. Second thing that struck me was the principle Microsoft used when they developed it. I think that they were on track when they focused on getting the “community” aspect of the Zune right first, but I think that they’re really locked in to the premise of the end-user as a consumer and not as a content creator. The ad-hoc wireless access point is great, the awareness of other Zune devices is great, but the fact that the only distribution is the “sample and then buy later” model is where Microsoft really distinguishes themselves from Apple.
    You can’t give someone an audio or video file that you’ve created via the device (without the DRM applying). You can’t subscribe to podcasts via the Zune desktop client (or the device). You can’t share playlists over your LAN like you can with iTunes (which is very popular in residence halls, for one thing). “Community” basically seems to mean sending someone a song that they can listen to for up to 3 times… flag it, and then go to Microsoft’s store to buy it. I don’t know if there was similar restrictions placed on sharing photos or if it was possible at all with video.
    I was very impressed and disappointed all at the same time.

  17. It was never about the Ipod. It was about itunes and ipod. What good is a portable device that does not have the software to go with it?Clearly, this an advantage that Apple will always have over Microsoft.

    Most of the time people just want something that works.

  18. It was never about the Ipod. It was about itunes and ipod. What good is a portable device that does not have the software to go with it?Clearly, this an advantage that Apple will always have over Microsoft.

    Most of the time people just want something that works.

  19. Jonas: hmmm, sorry about that. It sounds great here on my Mac and PC. I am not riding the audio inputs, though, so sometimes they might get overdriven, but in general they are OK.

  20. Jonas: hmmm, sorry about that. It sounds great here on my Mac and PC. I am not riding the audio inputs, though, so sometimes they might get overdriven, but in general they are OK.

  21. great video. however, as with the sun one, sound is still terrible on both my mac and pc. im not talking about general sound quality. im talking about the thing that happens when someone speaks to loud and the mic cant handle it (dont know the english word). that seems to happen pretty often in this video aswell :(

  22. great video. however, as with the sun one, sound is still terrible on both my mac and pc. im not talking about general sound quality. im talking about the thing that happens when someone speaks to loud and the mic cant handle it (dont know the english word). that seems to happen pretty often in this video aswell :(

  23. Dang, someone buy that guy an Energy Drink, Red Bull, Monster or Rock Star him up. He’s a walking sleeping pill. Microsoft never seems to get the mix right, hyperactive slap-dancing dim-witted Valley Girlisms on one-side (see On10) and canned-script Rip Van Winkle inducers on the other.

  24. Dang, someone buy that guy an Energy Drink, Red Bull, Monster or Rock Star him up. He’s a walking sleeping pill. Microsoft never seems to get the mix right, hyperactive slap-dancing dim-witted Valley Girlisms on one-side (see On10) and canned-script Rip Van Winkle inducers on the other.

  25. I don’t care either way for the wifi/bluetooth connection: I don’t want some guy down the line to be able to wirelessly hack into my mp3 player and steal my music, remotely add a virus to try to add to my pc (which I lack, got Linux thank you…), or whatever. iPod is…ok, if you want to be like the masses. I’m fine with my old, monochromic Zen Micro from Creative.

  26. I don’t care either way for the wifi/bluetooth connection: I don’t want some guy down the line to be able to wirelessly hack into my mp3 player and steal my music, remotely add a virus to try to add to my pc (which I lack, got Linux thank you…), or whatever. iPod is…ok, if you want to be like the masses. I’m fine with my old, monochromic Zen Micro from Creative.

  27. I thought the Zune video was great except for the Microsoft drone being interviewed. I am very interested in the capability Zune has to interact with xbox 360. How cool would it have been if they allowed the two devices to communicate wirelessly instead of having to plug the Zune in the the xbox.

  28. I thought the Zune video was great except for the Microsoft drone being interviewed. I am very interested in the capability Zune has to interact with xbox 360. How cool would it have been if they allowed the two devices to communicate wirelessly instead of having to plug the Zune in the the xbox.

  29. Microsoft’s push to provide “connected entertainment” looks good on paper, but I don’t think it’ll catch the attention of consumers early on. What I would look forward to is the 2nd generation Zune because by then Microsoft will have learned a trick or two on what desperately needs to be improved both from a development perspective and a sales perspective. Right now, Microsoft is just playing catch up just like any industry it goes into. If the 2nd generation zune lacks innovation, then I think it’s downhill from there.

    The reviews I’ve heard for this first generation product aren’t great, but they aren’t bad either. However, it won’t get me to switch from my iPod.

    Scoble, I think you should do a piece on the “connected entertainment” concept, especially on how large can it get or what products/services would be integrated.

  30. Microsoft’s push to provide “connected entertainment” looks good on paper, but I don’t think it’ll catch the attention of consumers early on. What I would look forward to is the 2nd generation Zune because by then Microsoft will have learned a trick or two on what desperately needs to be improved both from a development perspective and a sales perspective. Right now, Microsoft is just playing catch up just like any industry it goes into. If the 2nd generation zune lacks innovation, then I think it’s downhill from there.

    The reviews I’ve heard for this first generation product aren’t great, but they aren’t bad either. However, it won’t get me to switch from my iPod.

    Scoble, I think you should do a piece on the “connected entertainment” concept, especially on how large can it get or what products/services would be integrated.

  31. I have to agree that the Microsoft marketing guy was BORING. He seemed as excited about the Zune as most people are about getting a patch from Micrsoft. Marketing people need to MARKET, have an upbeat personality, KNOW EVERYTHING about what they are showing. I had the feeling after the interview he put this thing back in the drawer and started surfing the web.

  32. I have to agree that the Microsoft marketing guy was BORING. He seemed as excited about the Zune as most people are about getting a patch from Micrsoft. Marketing people need to MARKET, have an upbeat personality, KNOW EVERYTHING about what they are showing. I had the feeling after the interview he put this thing back in the drawer and started surfing the web.

  33. I’ve been hearing impaired most of my life (70% loss of hearing left ear, 20% right) and in the last 6 months my right ear has become worse. I’ve come to hate podcasts. Indeed, as much as I hate lawyers and lawsuits, just this weekend I found myself talking to a lawyer about hearing issues and he opined that podcasters who don’t also provide transcripts could be in violation of anti-discrimination laws. Please! Provide transcripts for those of us who don’t hear well – or at all.

  34. I did like when the guy goes looking for another Zune to show the syncing. He can’t find one. :) And he asks some woman, does this one have charge on it? Suffering from bad battery life already? :)

  35. I’ve been hearing impaired most of my life (70% loss of hearing left ear, 20% right) and in the last 6 months my right ear has become worse. I’ve come to hate podcasts. Indeed, as much as I hate lawyers and lawsuits, just this weekend I found myself talking to a lawyer about hearing issues and he opined that podcasters who don’t also provide transcripts could be in violation of anti-discrimination laws. Please! Provide transcripts for those of us who don’t hear well – or at all.

  36. I did like when the guy goes looking for another Zune to show the syncing. He can’t find one. :) And he asks some woman, does this one have charge on it? Suffering from bad battery life already? :)

  37. Is that a plastic case? And brown? Doesn’t look good at all. On the sides it looked like some unsightly seam on the case.

    And the directional pad is lame. I like when he says “it feels natural” when referring to the control. The scrollhweel on the iPod is natural. Not a 1980′s Nintendo pad control.

  38. Is that a plastic case? And brown? Doesn’t look good at all. On the sides it looked like some unsightly seam on the case.

    And the directional pad is lame. I like when he says “it feels natural” when referring to the control. The scrollhweel on the iPod is natural. Not a 1980′s Nintendo pad control.

  39. Never mind. You’ll see it in a few years anyway (everything never changes).
    It usually takes a miracle for the blind to see.
    Besides your baby is not that ugly.

    Robert, Just bought your book. 6001

  40. Never mind. You’ll see it in a few years anyway (everything never changes).
    It usually takes a miracle for the blind to see.
    Besides your baby is not that ugly.

    Robert, Just bought your book. 6001

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